Post by Zet on Aug 6, 2014 0:43:01 GMT -5
The Weapons Shop, where equipment is bought to strengthen your characters. The gear is listed below.
Longsword:
Stats: SP +4
Effects: None
Description: A mere longsword used in combat.
Price: 125
Classes Usable: Thief, Ranger, Ronin, Striker, Slayer, Riding Knight.
Zanbato:
Stats: SP +20
Effects: Inflicts +40 Damage to Riding Knights.
Description: A sword used against mounted foes.
Price: 200
Classes Usable: Thief, Ranger, Ronin, Striker, Slayer, Riding Knight.
Steel Blade:
Stats: SP +40
Effects: None
Description: A firm blade used by many.
Price: 400
Classes Usable: Thief, Ranger, Ronin, Striker, Slayer, Riding Knight, Defender.
Silver Blade:
Stats: SP +50
Effects: Increases damage of attacks by 20% for the first three turns. After three turns, decrease damage of attacks by 40% for the remainder of battle.
Description: A blade used by those intending for a short confrontation.
Price: 500
Classes Usable: Thief, Ranger, Ronin, Striker, Slayer, Riding Knight, Defender.
Golden Blade:
Stats: SP +65
Effects: Increases damage of attacks by 30% for the first four turns. After four turns, decrease damage of attacks by 60% for the remainder of battle.
Description: A golden blade used by those intending for a short confrontation.
Price: 750
Classes Usable: Thief, Ranger, Ronin, Striker, Slayer, Riding Knight, Defender.
Grimoire:
Stats: SP: +5
Effects: None
Description: A simple grimoire used to enhance casting.
Price: 200
Classes Usable: Aniteer, Dariteer, Sacriteer.
Tome:
Stats: SP: +25
Effects: None
Description: A simple tome used to enhance casting.
Price: 300
Classes Usable: Aniteer, Dariteer, Sacriteer.
Spellbook:
Stats: SP: +45
Effects: None
Description: A simple book used to enhance casting.
Price: 420
Classes Usable: Aniteer, Dariteer, Sacriteer.
Enchanting Grimoire:
Stats: SP: +55
Effects: Can remove immunity to Athinity. If so, damage of attacks is increased by 30%.
Description: A simple book used to enhance casting, enchanting to the wielder.
Price: 540
Classes Usable: Aniteer, Dariteer, Sacriteer.
Enchanting Tome:
Stats: SP: +65
Effects: Can remove immunity to Athinity. If so, damage of attacks is increased by 45%.
Description: A simple tome used to enhance casting, enchanting to the wielder.
Price: 760
Classes Usable: Aniteer, Dariteer, Sacriteer.
Dagger:
Stats: SP +3
Effects: Increases the success rate for Plunder by 10%.
Description: A simple dagger used by thieves.
Price: 150
Classes Usable: Thief, Ranger.
Razor Dagger:
Stats: SP +13
Effects: Attacks ignore 30 DP.
Description: A sharp dagger used by thieves.
Price: 250
Classes Usable: Thief, Ranger.
Swift Dagger:
Stats: SP +20
Effects: Vanish avoids two additional hits.
Description: A small dagger used by thieves.
Price: 400
Classes Usable: Thief, Ranger.
Baselard:
Stats: SP +40
Effects: None.
Description: A strong dagger used by thieves.
Price: 500
Classes Usable: Thief, Ranger.
Razor Baselard:
Stats: SP +55
Effects: Attacks add 50% of target's DP to their damage.
Description: A mighty dagger used by thieves.
Price: 800
Classes Usable: Thief, Ranger.
Bowgun:
Stats: SP +4
Effects: Inflicts +20 Damage off of Lecross.
Description: A basic bowgun used commonly on Lecross.
Price: 175
Classes Usable: Ranger.
Crossbow:
Stats: SP +16
Effects: Inflicts +50 Damage off of Lecross.
Description: A bowgun used commonly on Lecross.
Price: 275
Classes Usable: Ranger.
Beastkiller:
Stats: SP +28
Effects: Inflicts +75 Damage off of Lecross. Attack inflict 1.25x Damage to Lecross.
Description: A bowgun used on Lecross.
Price: 525
Classes Usable: Ranger.
Nightstalker:
Stats: SP +42
Effects: Inflicts +100 Damage off of Humans. Attack inflict 1.45x Damage while in Zephyrius.
Description: A bowgun used by assassins.
Price: 650
Classes Usable: Ranger.
Nightkiller:
Stats: SP +63
Effects: Inflicts +125 Damage off of Humans. Attack inflict 1.65x Damage while in Zephyrius.
Description: A bowgun used by assassins to murder.
Price: 850
Classes Usable: Ranger.
Lance:
Stats: SP +7
Effects: None
Description: A basic iron lance used to pierce foes.
Price: 225
Classes Usable: Riding Knight.
Naginata:
Stats: SP +23
Effects: When an attack is influenced by a skill, the attack inflicts +40 Damage.
Description: A lance that serves a more cutting purpose.
Price: 300
Classes Usable: Riding Knight.
Poleaxe:
Stats: SP +35
Effects: When an attack is influenced by a skill, the attack inflicts +60 Damage.
Description: A lance that serves several purposes.
Price: 400
Classes Usable: Riding Knight.
Steel Lance:
Stats: SP +55
Effects: None
Description: A strong simple lance.
Price: 500
Classes Usable: Riding Knight.
Heavy Lance:
Stats: SP +80
Effects: None
Description: A strong basic lance.
Price: 620
Classes Usable: Riding Knight.
Hatchet:
Stats: SP +9
Effects: None
Description: A hatchet used for tearing into enemies.
Price: 300
Classes Usable: Fighter.
Broad Axe:
Stats: SP +30
Effects: None
Description: An axe used to cleave through bone.
Price: 400
Classes Usable: Fighter.
Cleaver:
Stats: SP +55
Effects: None
Description: An axe used to cut through bodies.
Price: 600
Classes Usable: Fighter, Defender.
Rampage:
Stats: SP +70
Effects: Frenzy increased by +50. Steel boosts damage by 50% instead of 30%.
Description: An axe used to further one's frenzy.
Price: 750
Classes Usable: Fighter, Defender.
Stern Rampage:
Stats: SP +85
Effects: Frenzy increased by +70. Steel boosts damage by 55% instead of 30%.
Description: An axe used to further one's frenzy.
Price: 1,200
Classes Usable: Fighter, Defender.
Nameless:
Stats: SP +5, DP +5
Effect: None
Description: A katana with no name. It's a simply designed weapon with decent cutting abilities.
Price: 275
Classes Usable: Ronin, Striker.
Masterpiece:
Stats: SP +15, DP +15
Effect: If two weapons are equipped, the stats of this weapon are doubled.
Description: A katana with splendid work dedicated to it.
Price: 500
Classes Usable: Ronin, Striker.
Halcyon:
Stats: SP +25, DP +25
Effect: If two weapons are equipped, the stats of this weapon are doubled.
Description: A katana with marvelous work dedicated to it.
Price: 1,000
Classes Usable: Ronin, Striker.
Juzumaru:
Stats: SP +35, DP +35
Effect: If two weapons are equipped, the stats of this weapon are doubled. Every even attack ignores 50% of the DP stat.
Description: A katana with profound work dedicated to it.
Price: 1,800
Classes Usable: Ronin, Striker.
Ishi-Kiri:
Stats: SP +50, DP +50
Effect: If two weapons are equipped, the stats of this weapon are doubled. Every even attack ignores 50% of the DP stat.
Description: A katana with great profound work dedicated to it.
Price: 2,200
Classes Usable: Ronin, Striker.
Gloves:
Stats: SP +4, DP +3
Effect: None
Description: Simple gloves used to guard the hands or worn for show.
Price: 125
Classes Usable: Guard.
Spikes:
Stats: SP +14, DP +13
Effect: Can be equipped alongside another fist weapon once.
Description: An equipment designed to augment another.
Price: 380
Classes Usable: Guard.
Battle Gloves:
Stats: SP +28, DP +26
Effect: Attacks inflict +30 Damage.
Description: Fitted gloves for firmer blows.
Price: 700
Classes Usable: Guard.
Battle Spikes:
Stats: SP +40, DP +40
Effect: Can be equipped alongside another fist weapon once. Does not work with Spikes.
Description: Fitted spikes for firmer augments.
Price: 1,300
Classes Usable: Guard.
Strife Gloves:
Stats: SP +60, DP +60
Effect: Attacks inflict +80 Damage.
Description: Combat gloves for firmer blows.
Price: 1,600
Classes Usable: Guard.
Leggards:
Stats: SP +3, DP +4
Effect: Attacks inflict +10 Damage.
Description: Leggards to guard one's legs from attacks and to boost one's offensive ability.
Price: 175
Classes Usable: Guard.
Leg Spikes:
Stats: SP +13, DP +14
Effect: Can be equipped alongside another leg weapon once. Attacks inflict +20 Damage.
Description: An equipment designed to augment another.
Price: 380
Classes Usable: Guard.
Leg Shields:
Stats: SP +26, DP +28
Effect: Reduce damage taken by 15%.
Description: Leg armor that can be used offensively.
Price: 700
Classes Usable: Guard.
Steel Leggards:
Stats: SP +45, DP +45
Effect: None
Description: Better leg armor to guard one's legs while boosting offensive ability.
Price: 900
Classes Usable: Guard.
Combat Shields:
Stats: SP +55, DP +55
Effect: Can be equipped alongside another leg weapon once. Reduce damage taken by 20%.
Description: An equipment designed to augment another well.
Price: 1,400
Classes Usable: Guard.
Broadsword:
Stats: SP +10
Effect: Increases the effect of Spire by x.25.
Description: A large sword used to cleave through enemies.
Price: 350
Classes Usable: Slayer.
Zweihander:
Stats: SP +30
Effect: Increases the effect of Spire by x.35.
Description: A large sword used to butcher foes.
Price: 550
Classes Usable: Slayer.
Claymore:
Stats: SP +50
Effect: Increases the effect of Spire by x.55.
Description: A large sword used to butcher enemies.
Price: 700
Classes Usable: Slayer.
Greatsword:
Stats: SP +75
Effect: None
Description: A greatsword used to cut through enemies.
Price: 850
Classes Usable: Slayer.
Mighty Saber:
Stats: SP +100
Effect: None
Description: A greatsword used to tear through enemies.
Price: 1,150
Classes Usable: Slayer.
Longsword:
Stats: SP +4
Effects: None
Description: A mere longsword used in combat.
Price: 125
Classes Usable: Thief, Ranger, Ronin, Striker, Slayer, Riding Knight.
Zanbato:
Stats: SP +20
Effects: Inflicts +40 Damage to Riding Knights.
Description: A sword used against mounted foes.
Price: 200
Classes Usable: Thief, Ranger, Ronin, Striker, Slayer, Riding Knight.
Steel Blade:
Stats: SP +40
Effects: None
Description: A firm blade used by many.
Price: 400
Classes Usable: Thief, Ranger, Ronin, Striker, Slayer, Riding Knight, Defender.
Silver Blade:
Stats: SP +50
Effects: Increases damage of attacks by 20% for the first three turns. After three turns, decrease damage of attacks by 40% for the remainder of battle.
Description: A blade used by those intending for a short confrontation.
Price: 500
Classes Usable: Thief, Ranger, Ronin, Striker, Slayer, Riding Knight, Defender.
Golden Blade:
Stats: SP +65
Effects: Increases damage of attacks by 30% for the first four turns. After four turns, decrease damage of attacks by 60% for the remainder of battle.
Description: A golden blade used by those intending for a short confrontation.
Price: 750
Classes Usable: Thief, Ranger, Ronin, Striker, Slayer, Riding Knight, Defender.
Grimoire:
Stats: SP: +5
Effects: None
Description: A simple grimoire used to enhance casting.
Price: 200
Classes Usable: Aniteer, Dariteer, Sacriteer.
Tome:
Stats: SP: +25
Effects: None
Description: A simple tome used to enhance casting.
Price: 300
Classes Usable: Aniteer, Dariteer, Sacriteer.
Spellbook:
Stats: SP: +45
Effects: None
Description: A simple book used to enhance casting.
Price: 420
Classes Usable: Aniteer, Dariteer, Sacriteer.
Enchanting Grimoire:
Stats: SP: +55
Effects: Can remove immunity to Athinity. If so, damage of attacks is increased by 30%.
Description: A simple book used to enhance casting, enchanting to the wielder.
Price: 540
Classes Usable: Aniteer, Dariteer, Sacriteer.
Enchanting Tome:
Stats: SP: +65
Effects: Can remove immunity to Athinity. If so, damage of attacks is increased by 45%.
Description: A simple tome used to enhance casting, enchanting to the wielder.
Price: 760
Classes Usable: Aniteer, Dariteer, Sacriteer.
Dagger:
Stats: SP +3
Effects: Increases the success rate for Plunder by 10%.
Description: A simple dagger used by thieves.
Price: 150
Classes Usable: Thief, Ranger.
Razor Dagger:
Stats: SP +13
Effects: Attacks ignore 30 DP.
Description: A sharp dagger used by thieves.
Price: 250
Classes Usable: Thief, Ranger.
Swift Dagger:
Stats: SP +20
Effects: Vanish avoids two additional hits.
Description: A small dagger used by thieves.
Price: 400
Classes Usable: Thief, Ranger.
Baselard:
Stats: SP +40
Effects: None.
Description: A strong dagger used by thieves.
Price: 500
Classes Usable: Thief, Ranger.
Razor Baselard:
Stats: SP +55
Effects: Attacks add 50% of target's DP to their damage.
Description: A mighty dagger used by thieves.
Price: 800
Classes Usable: Thief, Ranger.
Bowgun:
Stats: SP +4
Effects: Inflicts +20 Damage off of Lecross.
Description: A basic bowgun used commonly on Lecross.
Price: 175
Classes Usable: Ranger.
Crossbow:
Stats: SP +16
Effects: Inflicts +50 Damage off of Lecross.
Description: A bowgun used commonly on Lecross.
Price: 275
Classes Usable: Ranger.
Beastkiller:
Stats: SP +28
Effects: Inflicts +75 Damage off of Lecross. Attack inflict 1.25x Damage to Lecross.
Description: A bowgun used on Lecross.
Price: 525
Classes Usable: Ranger.
Nightstalker:
Stats: SP +42
Effects: Inflicts +100 Damage off of Humans. Attack inflict 1.45x Damage while in Zephyrius.
Description: A bowgun used by assassins.
Price: 650
Classes Usable: Ranger.
Nightkiller:
Stats: SP +63
Effects: Inflicts +125 Damage off of Humans. Attack inflict 1.65x Damage while in Zephyrius.
Description: A bowgun used by assassins to murder.
Price: 850
Classes Usable: Ranger.
Lance:
Stats: SP +7
Effects: None
Description: A basic iron lance used to pierce foes.
Price: 225
Classes Usable: Riding Knight.
Naginata:
Stats: SP +23
Effects: When an attack is influenced by a skill, the attack inflicts +40 Damage.
Description: A lance that serves a more cutting purpose.
Price: 300
Classes Usable: Riding Knight.
Poleaxe:
Stats: SP +35
Effects: When an attack is influenced by a skill, the attack inflicts +60 Damage.
Description: A lance that serves several purposes.
Price: 400
Classes Usable: Riding Knight.
Steel Lance:
Stats: SP +55
Effects: None
Description: A strong simple lance.
Price: 500
Classes Usable: Riding Knight.
Heavy Lance:
Stats: SP +80
Effects: None
Description: A strong basic lance.
Price: 620
Classes Usable: Riding Knight.
Hatchet:
Stats: SP +9
Effects: None
Description: A hatchet used for tearing into enemies.
Price: 300
Classes Usable: Fighter.
Broad Axe:
Stats: SP +30
Effects: None
Description: An axe used to cleave through bone.
Price: 400
Classes Usable: Fighter.
Cleaver:
Stats: SP +55
Effects: None
Description: An axe used to cut through bodies.
Price: 600
Classes Usable: Fighter, Defender.
Rampage:
Stats: SP +70
Effects: Frenzy increased by +50. Steel boosts damage by 50% instead of 30%.
Description: An axe used to further one's frenzy.
Price: 750
Classes Usable: Fighter, Defender.
Stern Rampage:
Stats: SP +85
Effects: Frenzy increased by +70. Steel boosts damage by 55% instead of 30%.
Description: An axe used to further one's frenzy.
Price: 1,200
Classes Usable: Fighter, Defender.
Nameless:
Stats: SP +5, DP +5
Effect: None
Description: A katana with no name. It's a simply designed weapon with decent cutting abilities.
Price: 275
Classes Usable: Ronin, Striker.
Masterpiece:
Stats: SP +15, DP +15
Effect: If two weapons are equipped, the stats of this weapon are doubled.
Description: A katana with splendid work dedicated to it.
Price: 500
Classes Usable: Ronin, Striker.
Halcyon:
Stats: SP +25, DP +25
Effect: If two weapons are equipped, the stats of this weapon are doubled.
Description: A katana with marvelous work dedicated to it.
Price: 1,000
Classes Usable: Ronin, Striker.
Juzumaru:
Stats: SP +35, DP +35
Effect: If two weapons are equipped, the stats of this weapon are doubled. Every even attack ignores 50% of the DP stat.
Description: A katana with profound work dedicated to it.
Price: 1,800
Classes Usable: Ronin, Striker.
Ishi-Kiri:
Stats: SP +50, DP +50
Effect: If two weapons are equipped, the stats of this weapon are doubled. Every even attack ignores 50% of the DP stat.
Description: A katana with great profound work dedicated to it.
Price: 2,200
Classes Usable: Ronin, Striker.
Gloves:
Stats: SP +4, DP +3
Effect: None
Description: Simple gloves used to guard the hands or worn for show.
Price: 125
Classes Usable: Guard.
Spikes:
Stats: SP +14, DP +13
Effect: Can be equipped alongside another fist weapon once.
Description: An equipment designed to augment another.
Price: 380
Classes Usable: Guard.
Battle Gloves:
Stats: SP +28, DP +26
Effect: Attacks inflict +30 Damage.
Description: Fitted gloves for firmer blows.
Price: 700
Classes Usable: Guard.
Battle Spikes:
Stats: SP +40, DP +40
Effect: Can be equipped alongside another fist weapon once. Does not work with Spikes.
Description: Fitted spikes for firmer augments.
Price: 1,300
Classes Usable: Guard.
Strife Gloves:
Stats: SP +60, DP +60
Effect: Attacks inflict +80 Damage.
Description: Combat gloves for firmer blows.
Price: 1,600
Classes Usable: Guard.
Leggards:
Stats: SP +3, DP +4
Effect: Attacks inflict +10 Damage.
Description: Leggards to guard one's legs from attacks and to boost one's offensive ability.
Price: 175
Classes Usable: Guard.
Leg Spikes:
Stats: SP +13, DP +14
Effect: Can be equipped alongside another leg weapon once. Attacks inflict +20 Damage.
Description: An equipment designed to augment another.
Price: 380
Classes Usable: Guard.
Leg Shields:
Stats: SP +26, DP +28
Effect: Reduce damage taken by 15%.
Description: Leg armor that can be used offensively.
Price: 700
Classes Usable: Guard.
Steel Leggards:
Stats: SP +45, DP +45
Effect: None
Description: Better leg armor to guard one's legs while boosting offensive ability.
Price: 900
Classes Usable: Guard.
Combat Shields:
Stats: SP +55, DP +55
Effect: Can be equipped alongside another leg weapon once. Reduce damage taken by 20%.
Description: An equipment designed to augment another well.
Price: 1,400
Classes Usable: Guard.
Broadsword:
Stats: SP +10
Effect: Increases the effect of Spire by x.25.
Description: A large sword used to cleave through enemies.
Price: 350
Classes Usable: Slayer.
Zweihander:
Stats: SP +30
Effect: Increases the effect of Spire by x.35.
Description: A large sword used to butcher foes.
Price: 550
Classes Usable: Slayer.
Claymore:
Stats: SP +50
Effect: Increases the effect of Spire by x.55.
Description: A large sword used to butcher enemies.
Price: 700
Classes Usable: Slayer.
Greatsword:
Stats: SP +75
Effect: None
Description: A greatsword used to cut through enemies.
Price: 850
Classes Usable: Slayer.
Mighty Saber:
Stats: SP +100
Effect: None
Description: A greatsword used to tear through enemies.
Price: 1,150
Classes Usable: Slayer.