Post by Phen on May 7, 2010 2:27:46 GMT -5
Name: Alexander "Eraser" Mathias
Age: 23
Gender: Male
Race: Human
Relations: Waived
History: Alexander's early childhood is unlike that of some hard-earned adventurers. His past is not filled with sad, depressing moments like his family being killed or being shunned for various things. However, there is one thing different about him. Alexander has a body temperature of about 101.5 Degrees at all times. His body works normally under this temperature, and when he has a fever his body heats up even more to around 107 degrees. Another aspect of Alexander that stands out is that in general cases, he can withstand weak fires without burning. No one knows the reason for this, not even Alexander or his parents.
As for why Alexander decided to become a Mercenary, His family, though well off, thought it would be best for him to obtain real battle experience, as well as that, after observing his habits and tendencies, thought it was the best choice of occupation for him. As such, they gave him a generous start, and sent him on his way. He began training around age 13, and over the past 10 years has been building his power in order to become a slayer, one who wields weapons of enormous magnitude.
Appearance: Alexander stands about 6'2" with short spiky pronounced red hair, this being odd considering his Father and mother were both blond. As for his eyes, they are also a strange bright red. Reasons for these odd hair and eye color are unknown to him and everyone he knows. He usually wears a vest with fur lining the shoulder area and the collar, combined with Gray pants that are torn from overuse. His shoes are strong and sturdy, as to be able to withstand the great weight of the weapons he uses. Alexander's Muscular build is quite impressive, though not immense. Such strength is needed to wield just an enormous weapon.
Persona: Alexander is the kind of person who believes that he should tear his path forward with all his might. Once set on a path, he sticks to it and breaks through all obstacles in his way to see it through to the end. In battle he speaks big and has a tendency to use a phrase he heard a particularly powerful warrior use long ago quite often.
Class: Slayer
Level: 2
EXP: 85/550
Funds: 425
Stats:
(SP): 530
(PP): 34 (44)
(BP): 34 (52)
(HG): 0/100
(HP): 10/T
(AP): 2
Growth Stats:
SP: 15
PP: 7
BP: 7
Traits:
Spire: Inflicted with Heavy at start of battle, Lasts until cured.
Abilities: Spire: one attack every turn can deal x1.5 damage
Equipment:
-Variable Blade
--Stats: +10 PP
--Effects: Produces Different effects while Alexander is under the influence of various status effects.
---Poison: Siphon: Each attack heals Alexander for 10% of its damage, SP gained this way may not surpass Maximum
---Heavy: Gravity: Attacks deal +50 Damage
---Sleep: Blind Defense: +20 BP
---Athinity: Tradeoff: Physical Attacks deal x1.25 Damage
===
---Amnesty: Once More: Heals 50 HP per turn in addition to normal effects
---Lightened: Illusion Blade: Alexander's Attacks all gain an extra hit
---Faith: Faith in Arms: BP/PP +10
---Steel: Grand Spire: Increase the effect of spire by x.5
--Description: A blade retrieved from a cave Guarded by various types of Lecross. The inscriptions on it are Elderich in nature, but seem to be the source of the Blade's ability to adapt to its wielder's condition through various enhancements. A choice blade of Alexander. Also can change form into other, smaller, lighter weapons for easy concealment and transport. Can only be used as a weapon in its natural form however, a large 5' tall sword thats about a foot wide and 2 inches thick. This single edged sword weighs roughly 200 lbs, yet due to his immense strength, Alexander is able to wield it with ease
Light Pants:
Stats: BP +6
Effects: None
Description: A simple set of pants.
Price: 20
Classes Usable: All.
Simple Clothes:
Stats: BP +10
Effects: None.
Description: Simple clothes to wear.
Price: 40
Classes Usable: All.
Simple Accessory:
Stats: BP +4
Effects: Can reduce the damage taken by an attack or hit by 25% each turn.
Description: A simple piece of extra gear.
Price: 90
Classes Usable: All.
Inventory:
Stamper [use/purpose unknown]
Medallion [use/purpose unknown]
Attacks:
Base Damages:
[Gravity Core: 30
Shockwave: 40
Great Cleave: 0 (Static)
Giant's Strength: 0 (static)
Bone Crusher: 0
Enlightenment: 0
Earthquake: 35
Eruption: 100]
Giant's Swing: Gravity Core
Description: Alexander flexes the muscles in his arms and legs and prepares a great attack. Crouching down, Alexander jumps up toward his opponent, his giant blade behind him. Upon reaching the height of his jump, Alexander swings his blade over his head, and with great force, brings it down upon his opponent, the force of his fall being enhanced by the sheer weight of his blade. The sheer focus required by this attack however leaves Alexander unable to think straight for a short time after using the attack.
Damage: 69
Effect: Deals x2 damage when afflicted by Heavy
Drawback: Causes Alexander to be afflicted by Athinity next turn
Limit Placed: Spend 20/20 turns afflicted by Heavy
Limit Placed: Deal 3000/3000 Damage with this attack
Limit Placed: Use this attack 17/17 times
Giant's Swing: Shockwave
Description: Immediately following Gravity Core, Alexander sends power through his Variable Blade, causing a massive shockwave to be sent out from the impact point, hitting everything around him and dealing ever increasing damage.
Damage: 79
Effect: Hits All, Chains from Gravity Core, Deals an additional 30 damage every time it is used in a battle.
Limit Placed: Spend 0/200 Turns afflicted by Heavy
Limit Placed: Hit 0/500 Enemies with this attack (need not be different enemies)
Limit Placed: Use this attack 0/300 Times
Giant's Swing: Great Cleave
Description: Pushing his blade into the ground, Alexander cleaves his way through the ground, slicing through it and coming out behind him. With a large force of momentum following the blade, it allows for an easy attack following, one more powerful than normal as well.
Damage: 0
Effect: Chains from a "Giant's Swing" attack , Is able to chain into any attack labeled "Giant's Swing" freely. Any attack chained from this attack can use an additional effect from the Variable Blade. Using this attack grants +5 HP.
Limiter: This attack cannot be used except by being chained into. This attack deals no damage, and does not count as a hit on the opponent. This attack may only be used once per turn.
Limit Placed: Use any attack more than once in a turn 0/150 times
Limit Placed: Use a Hissatsu 0/20 times
Limit Placed: Reach Level 2/7
Giant's Swing: Giant's Strength
Description: Alexander possesses enormous strength, as such is needed to wield the Variable Blade correctly. With this enormous strength, Alexander can move at normal speed even when using such a heavy weapon, though his attacks are still all one-hit-wonders.
Use Specification: This attack is used at the start of the battle and does not use an action, Its effects persist for the remainder of the battle. This attack does not count as a hit and targets Alexander.
Effect: Nullifies the negative effects of Heavy.
Limiter: This attack may not be used except by its Use Specification
Limit Placed: Be affected by one or more status effects for 0/400 turns
Limit Placed: Be affected by two or more status effects for 0/200 Turns
Limit Placed: Be affected by three or more status effects for 0/100 turns
Cyclone Blade: Bone Crusher
Description: Running at his opponent at full speed, Alexander prepares one of his faster attacks. Alexander drags his blade along the ground in a very precise manner so that the blade sharpens for a time before lifting it up and moving forward with a burst of speed. As he approaches his opponent, he swings his blade in a full circle, catching with it anything unfortunate enough to be in the vicinity. Afterwords, with his muscles used to a heavier weight than before for a short time, He temporarily gains the ability to move much faster than before.
Damage: 39
Effect: Causes Alexander to be affected by Lighten and Steel next turn, Cannot be used when Affected by Poison
Limit Placed: Be Affected by both Lighten and Heavy for 10/10 Turns
Limit Placed: Be Affected by Faith or Amnesty for 0/15 turns
Limit Placed: Be dealt 21/30 hits worth of attacks
Cyclone Blade: Enlightenment
Description: Following a his spin when using Bone Crusher, Alexander continues to move about in a circle, this time using the momentum of the attack to dash at an angle to the opponent, performing another spinning slash as he passes. The fluidity of his attack sends Alexander's mind into a state of temporary enlightenment, granting him magical regenerative powers and increasing his confidence, along with refreshing his body overall.
Damage: 39
Effect: Causes Alexander to be affected by Faith and Amnesty next turn, Chains from Bone Crusher.
Optional Effect: If used while under the effect of 4 or more status effects, can choose to also either: remove one status effect, or refresh turn lengths of all status effects, as well as add one turn to their duration.
Limiter: If Optional effects are chosen, this attack deals 15% damage and instead targets Alexander. This attack cannot be used under any circumstances when affected by less than 2 status effects.
Limit Placed: Output 0/500,000 Damage
Limit Placed: Take 0/500 Turns
Limit Placed: Fall in battle 0/20 Times
Hissatsu: Giant's Blade: Earthquake
Description: Jumping high into the air, Alexander spins in midair with his blade outstretched. Gaining momentum, he begins to descend on the opponent. Upon coming into contact with the ground, he increases the force behind the blade and crashes it into the earth, causing rocks to shoot up around the enemy and bludgeon them fiercely.
Damage: 74
Effects: Deals +40 damage while affected by Steel, Deals x1.5 damage while affected by Heavy, can only be used while affected by Lighten, Cannot attack for one turn after use.
Limit Placed: Claim Victory over 3/10 Battles
Limit Placed: Deal 10,000/10,000 Damage Total
Limit Placed: Use this attack to defeat 0/7 opponents
Hissatsu: Flame Surge: Eruption
Description: Yanking his Variable Blade from the ground, Alexander throws the giant weapon up into the air. As it spins in the air, Alexander gathers power, power from within that he has always had, though never used until he began using tactics rather than purely reckless abandon. As the blade falls in front of him, it sticks itself into the ground, upon where Alexander grabs the hilt. Funneling all his gathered power into and through the blade, Alexander lets loose a large blast of flame from the ground, as if a volcano was erupting.
Damage: 139
Effects: Chains from Earthquake, If Earthquake is affected by Spire, then this attack is also affected by Spire, Gains +50 Damage per status effect present on Alexander at the time of use. Hits all enemies, May cause abnormal terrain changes.
Limit Placed: Deal 0/60,000 Damage with this attack
Limit Placed: Deal over 2000 Damage with this attack 0/30 times
Limit Placed: Use this attack 0/50 times
Age: 23
Gender: Male
Race: Human
Relations: Waived
History: Alexander's early childhood is unlike that of some hard-earned adventurers. His past is not filled with sad, depressing moments like his family being killed or being shunned for various things. However, there is one thing different about him. Alexander has a body temperature of about 101.5 Degrees at all times. His body works normally under this temperature, and when he has a fever his body heats up even more to around 107 degrees. Another aspect of Alexander that stands out is that in general cases, he can withstand weak fires without burning. No one knows the reason for this, not even Alexander or his parents.
As for why Alexander decided to become a Mercenary, His family, though well off, thought it would be best for him to obtain real battle experience, as well as that, after observing his habits and tendencies, thought it was the best choice of occupation for him. As such, they gave him a generous start, and sent him on his way. He began training around age 13, and over the past 10 years has been building his power in order to become a slayer, one who wields weapons of enormous magnitude.
Appearance: Alexander stands about 6'2" with short spiky pronounced red hair, this being odd considering his Father and mother were both blond. As for his eyes, they are also a strange bright red. Reasons for these odd hair and eye color are unknown to him and everyone he knows. He usually wears a vest with fur lining the shoulder area and the collar, combined with Gray pants that are torn from overuse. His shoes are strong and sturdy, as to be able to withstand the great weight of the weapons he uses. Alexander's Muscular build is quite impressive, though not immense. Such strength is needed to wield just an enormous weapon.
Persona: Alexander is the kind of person who believes that he should tear his path forward with all his might. Once set on a path, he sticks to it and breaks through all obstacles in his way to see it through to the end. In battle he speaks big and has a tendency to use a phrase he heard a particularly powerful warrior use long ago quite often.
Class: Slayer
Level: 2
EXP: 85/550
Funds: 425
Stats:
(SP): 530
(PP): 34 (44)
(BP): 34 (52)
(HG): 0/100
(HP): 10/T
(AP): 2
Growth Stats:
SP: 15
PP: 7
BP: 7
Traits:
Spire: Inflicted with Heavy at start of battle, Lasts until cured.
Abilities: Spire: one attack every turn can deal x1.5 damage
Equipment:
-Variable Blade
--Stats: +10 PP
--Effects: Produces Different effects while Alexander is under the influence of various status effects.
---Poison: Siphon: Each attack heals Alexander for 10% of its damage, SP gained this way may not surpass Maximum
---Heavy: Gravity: Attacks deal +50 Damage
---Sleep: Blind Defense: +20 BP
---Athinity: Tradeoff: Physical Attacks deal x1.25 Damage
===
---Amnesty: Once More: Heals 50 HP per turn in addition to normal effects
---Lightened: Illusion Blade: Alexander's Attacks all gain an extra hit
---Faith: Faith in Arms: BP/PP +10
---Steel: Grand Spire: Increase the effect of spire by x.5
--Description: A blade retrieved from a cave Guarded by various types of Lecross. The inscriptions on it are Elderich in nature, but seem to be the source of the Blade's ability to adapt to its wielder's condition through various enhancements. A choice blade of Alexander. Also can change form into other, smaller, lighter weapons for easy concealment and transport. Can only be used as a weapon in its natural form however, a large 5' tall sword thats about a foot wide and 2 inches thick. This single edged sword weighs roughly 200 lbs, yet due to his immense strength, Alexander is able to wield it with ease
Light Pants:
Stats: BP +6
Effects: None
Description: A simple set of pants.
Price: 20
Classes Usable: All.
Simple Clothes:
Stats: BP +10
Effects: None.
Description: Simple clothes to wear.
Price: 40
Classes Usable: All.
Simple Accessory:
Stats: BP +4
Effects: Can reduce the damage taken by an attack or hit by 25% each turn.
Description: A simple piece of extra gear.
Price: 90
Classes Usable: All.
Inventory:
Stamper [use/purpose unknown]
Medallion [use/purpose unknown]
Attacks:
Base Damages:
[Gravity Core: 30
Shockwave: 40
Great Cleave: 0 (Static)
Giant's Strength: 0 (static)
Bone Crusher: 0
Enlightenment: 0
Earthquake: 35
Eruption: 100]
Giant's Swing: Gravity Core
Description: Alexander flexes the muscles in his arms and legs and prepares a great attack. Crouching down, Alexander jumps up toward his opponent, his giant blade behind him. Upon reaching the height of his jump, Alexander swings his blade over his head, and with great force, brings it down upon his opponent, the force of his fall being enhanced by the sheer weight of his blade. The sheer focus required by this attack however leaves Alexander unable to think straight for a short time after using the attack.
Damage: 69
Effect: Deals x2 damage when afflicted by Heavy
Drawback: Causes Alexander to be afflicted by Athinity next turn
Limit Placed: Spend 20/20 turns afflicted by Heavy
Limit Placed: Deal 3000/3000 Damage with this attack
Limit Placed: Use this attack 17/17 times
Giant's Swing: Shockwave
Description: Immediately following Gravity Core, Alexander sends power through his Variable Blade, causing a massive shockwave to be sent out from the impact point, hitting everything around him and dealing ever increasing damage.
Damage: 79
Effect: Hits All, Chains from Gravity Core, Deals an additional 30 damage every time it is used in a battle.
Limit Placed: Spend 0/200 Turns afflicted by Heavy
Limit Placed: Hit 0/500 Enemies with this attack (need not be different enemies)
Limit Placed: Use this attack 0/300 Times
Giant's Swing: Great Cleave
Description: Pushing his blade into the ground, Alexander cleaves his way through the ground, slicing through it and coming out behind him. With a large force of momentum following the blade, it allows for an easy attack following, one more powerful than normal as well.
Damage: 0
Effect: Chains from a "Giant's Swing" attack , Is able to chain into any attack labeled "Giant's Swing" freely. Any attack chained from this attack can use an additional effect from the Variable Blade. Using this attack grants +5 HP.
Limiter: This attack cannot be used except by being chained into. This attack deals no damage, and does not count as a hit on the opponent. This attack may only be used once per turn.
Limit Placed: Use any attack more than once in a turn 0/150 times
Limit Placed: Use a Hissatsu 0/20 times
Limit Placed: Reach Level 2/7
Giant's Swing: Giant's Strength
Description: Alexander possesses enormous strength, as such is needed to wield the Variable Blade correctly. With this enormous strength, Alexander can move at normal speed even when using such a heavy weapon, though his attacks are still all one-hit-wonders.
Use Specification: This attack is used at the start of the battle and does not use an action, Its effects persist for the remainder of the battle. This attack does not count as a hit and targets Alexander.
Effect: Nullifies the negative effects of Heavy.
Limiter: This attack may not be used except by its Use Specification
Limit Placed: Be affected by one or more status effects for 0/400 turns
Limit Placed: Be affected by two or more status effects for 0/200 Turns
Limit Placed: Be affected by three or more status effects for 0/100 turns
Cyclone Blade: Bone Crusher
Description: Running at his opponent at full speed, Alexander prepares one of his faster attacks. Alexander drags his blade along the ground in a very precise manner so that the blade sharpens for a time before lifting it up and moving forward with a burst of speed. As he approaches his opponent, he swings his blade in a full circle, catching with it anything unfortunate enough to be in the vicinity. Afterwords, with his muscles used to a heavier weight than before for a short time, He temporarily gains the ability to move much faster than before.
Damage: 39
Effect: Causes Alexander to be affected by Lighten and Steel next turn, Cannot be used when Affected by Poison
Limit Placed: Be Affected by both Lighten and Heavy for 10/10 Turns
Limit Placed: Be Affected by Faith or Amnesty for 0/15 turns
Limit Placed: Be dealt 21/30 hits worth of attacks
Cyclone Blade: Enlightenment
Description: Following a his spin when using Bone Crusher, Alexander continues to move about in a circle, this time using the momentum of the attack to dash at an angle to the opponent, performing another spinning slash as he passes. The fluidity of his attack sends Alexander's mind into a state of temporary enlightenment, granting him magical regenerative powers and increasing his confidence, along with refreshing his body overall.
Damage: 39
Effect: Causes Alexander to be affected by Faith and Amnesty next turn, Chains from Bone Crusher.
Optional Effect: If used while under the effect of 4 or more status effects, can choose to also either: remove one status effect, or refresh turn lengths of all status effects, as well as add one turn to their duration.
Limiter: If Optional effects are chosen, this attack deals 15% damage and instead targets Alexander. This attack cannot be used under any circumstances when affected by less than 2 status effects.
Limit Placed: Output 0/500,000 Damage
Limit Placed: Take 0/500 Turns
Limit Placed: Fall in battle 0/20 Times
Hissatsu: Giant's Blade: Earthquake
Description: Jumping high into the air, Alexander spins in midair with his blade outstretched. Gaining momentum, he begins to descend on the opponent. Upon coming into contact with the ground, he increases the force behind the blade and crashes it into the earth, causing rocks to shoot up around the enemy and bludgeon them fiercely.
Damage: 74
Effects: Deals +40 damage while affected by Steel, Deals x1.5 damage while affected by Heavy, can only be used while affected by Lighten, Cannot attack for one turn after use.
Limit Placed: Claim Victory over 3/10 Battles
Limit Placed: Deal 10,000/10,000 Damage Total
Limit Placed: Use this attack to defeat 0/7 opponents
Hissatsu: Flame Surge: Eruption
Description: Yanking his Variable Blade from the ground, Alexander throws the giant weapon up into the air. As it spins in the air, Alexander gathers power, power from within that he has always had, though never used until he began using tactics rather than purely reckless abandon. As the blade falls in front of him, it sticks itself into the ground, upon where Alexander grabs the hilt. Funneling all his gathered power into and through the blade, Alexander lets loose a large blast of flame from the ground, as if a volcano was erupting.
Damage: 139
Effects: Chains from Earthquake, If Earthquake is affected by Spire, then this attack is also affected by Spire, Gains +50 Damage per status effect present on Alexander at the time of use. Hits all enemies, May cause abnormal terrain changes.
Limit Placed: Deal 0/60,000 Damage with this attack
Limit Placed: Deal over 2000 Damage with this attack 0/30 times
Limit Placed: Use this attack 0/50 times