|
Post by Wraith on Apr 24, 2010 3:48:06 GMT -5
Glossary: The Lecross:
Humans capable of transforming partially or fully into beasts and unleashing a strong superiority in battle. Separated by various sorts of subspecies, the primary species are the Owls, Hawks and Ravens from the Birds, the Snakes and Dragons from the Serpents, and the Cats, Tigers, Wolves, and Lions from the Beasts. One last, rare species exists, but it's only expected to be a rumor and nothing more. The stats and abilities of each class is below. Another thing to note is that mostly all Lecross cannot use equipment. However, they can create one small custom ability that is always active for their Lecross.
|
|
|
Post by Wraith on Apr 24, 2010 3:48:32 GMT -5
Birds:
Hawks: Prideful of their abilities in combat, they swoop down and tear through foes as though they were simply ribbons. Known by some as the Sky Pirates for their easy raids on boats and other areas at sea.
Starting Stats: SP: 450 PP: 15 BP: 10
Abilities:
Transform: Can unleash their full state, doubling their stats. This requires one turn of no actions to be used.
Vigilance: Can only be used while transformed. Increases the damage of one attack by 30. Grows over time, but when is unknown.
Growth Stats: SP: 65 PP: 15 BP: 10
-
Ravens: The black feathers of the birds, generally known for their speed and swift raids. Though not as prideful as the hawks, most consider the Ravens sneaky creatures.
Starting Stats: SP: 400 PP: 10 BP: 20
Abilities:
Transform: Can unleash their full state, doubling their stats. This requires one turn of no actions to be used.
Insight: Can only be used while transformed. Can avoid two enemy hits each turn. Grows over time, but when is unknown.
Growth Stats: SP: 50 PP: 10 BP: 15
-
Owls: Prideful of their abilities in combat, they swoop down and tear through foes as though they were simply ribbons. Known by some as the Sky Pirates for their easy raids on boats and other areas at sea.
Starting Stats: SP: 350 PP: 20 BP: 20
Abilities:
Transform: Can unleash their full state, doubling their stats. This requires one turn of no actions to be used.
Perception: Can only be used while transformed. Can avoid one enemy attack and counter with one attack.
Growth Stats: SP: 40 PP: 10 BP: 10
|
|
|
Post by Wraith on Apr 24, 2010 22:23:06 GMT -5
Serpents: Divided in two, there exist a large branch of serpents. For the snakes, the primary three that exists are the pythons, vipers, and cobras. Whereas for Dragons, there consist of Crimson, Midnight, and Silver. For royalty there exists the king cobra and the gold and white dragons.
-
Pythons: Large serpents capable of devouring their foes entirely. They lack venom, but the swipes of their tails and swift movement makes for rather dangerous opponents.
Starting Stats: SP: 550 PP: 20 BP: 5
Abilities:
Transform: Can unleash their full state, doubling their stats. This requires one turn of no actions to be used.
Motion: Can only be used while transformed. Can attack one additional time each turn (3). One attack per turn gains an additional hit. Grows over time, but when is unknown.
Growth Stats: SP: 60 PP: 10 BP: 5
-
Vipers: Moderate sized serpents, their large fangs pierce through flesh and bone in a flash. Venomous to a lethal extreme, they are known for tearing through their enemies within a heartbeat.
Starting Stats: SP: 400 PP: 15 BP: 5
Abilities:
Transform: Can unleash their full state, doubling their stats. This requires one turn of no actions to be used.
Envenom: Can only be used while transformed. Inflicts Poison on the enemy. Enemy also suffers -15 SP per attack they use for three turns. Grows over time, but when is unknown.
Growth Stats: SP: 45 PP: 15 BP: 5
-
Cobras: Large serpents capable of unleashing poison. Not often used, instead they use their honed body to tear their enemies limb from limb with ease.
Starting Stats: SP: 500 PP: 10 BP: 10
Abilities:
Transform: Can unleash their full state, doubling their stats. This requires one turn of no actions to be used.
Daunt: Can only be used while transformed. Opponents' BP lowered by 20. Opponents' attacks lose 30 Damage. Grows over time, but when is unknown.
Growth Stats: SP: 50 PP: 15 BP: 15
|
|
|
Post by Wraith on Apr 24, 2010 22:25:18 GMT -5
Dragons:
Crimson: Crimson Dragons, massive in size and might. Their crimson breath will burn asunder what lurks in their path. Commonly known for their ridiculously hard bodies.
Starting Stats: SP: 600 PP: 15 BP: 25
Abilities:
Transform: Can unleash their full state, doubling their stats. This requires one turn of no actions to be used.
Fortify: Can only be used while transformed. BP +20. Applies before the Transform is applied. Grows over time, but when is unknown.
Growth Stats: SP: 55 PP: 10 BP: 20
-
Midnight: Midnight Dragons, massive in size and might. Their black flames scorch their enemies as they take to the skies. Known for their destructive might.
Starting Stats: SP: 550 PP: 25 BP: 15
Abilities:
Transform: Can unleash their full state, doubling their stats. This requires one turn of no actions to be used.
Magnify: Can only be used while transformed. PP +20. Applies before the Transform is applied. Grows over time, but when is unknown.
Growth Stats: SP: 55 PP: 20 BP: 10
-
Silver: Silver Dragons, massive in size and might. Their azure breath cleanses all that it destroys. Known for their all around abilities, they serve mostly as the guards of the kingdom.
Starting Stats: SP: 500 PP: 20 BP: 20
Abilities:
Transform: Can unleash their full state, doubling their stats. This requires one turn of no actions to be used.
Amplify: Can only be used while transformed. BP and PP +10. Applies before the Transform is applied. Grows over time, but when is unknown.
Growth Stats: SP: 50 PP: 15 BP: 15
|
|
|
Post by Wraith on Apr 25, 2010 16:00:21 GMT -5
Beasts:
Cats: Quick and lethal as enemies, the cats work well during raids. Even effecient at night, they tend to land blows faster than any other race.
Starting Stats: SP: 350 PP: 10 BP: 10
Abilities:
Transform: Can unleash their full state, doubling their stats. This requires one turn of no actions to be used.
Rend: Can only be used while transformed. Always affected by Lightened Status. Attacks ignore 50% of the opponent's BP. Grows over time, but when is unknown.
Growth Stats: SP: 35 PP: 10 BP: 10
-
Tigers: Forceful and fierce, tigers are a dangerous one to meet. Not nearly as quick as the cat, their attacks are more destructive and tear through enemies more easily.
Starting Stats: SP: 475 PP: 20 BP: 20
Abilities:
Transform: Can unleash their full state, doubling their stats. This requires one turn of no actions to be used.
Tear: Can only be used while transformed. Always affected by Heavy, but attacks do +80 Damage. Grows over time, but when is unknown.
Growth Stats: SP: 50 PP: 10 BP: 10
-
Wolves: Prideful of themselves, the wolves are separate from the others of their kind. Having precise focus in battle despite their savage instincts, they tear through enemies without mercy.
Starting Stats: SP: 400 PP: 15 BP: 15
Abilities:
Transform: Can unleash their full state, doubling their stats. This requires one turn of no actions to be used.
Savage: Can only be used while transformed. Always affected by Steel and Amnesty.
Growth Stats: SP: 40 PP: 10 BP: 10
|
|