Post by Wraith on Apr 24, 2010 3:14:18 GMT -5
Name: Your Character's Name.
Age: Your Character's Age. Keep it within reasonable range.
Gender: Your Character's Gender. Male, Female, or It.
Race: Human, Lecross, or Rupture? Affects some classes your character can be.
Weapon: Your character's Weapon. You start with your own custom weapon. Rather weak within itself, it may or may not have an effect based on it's strength.
Relations: Optional. Simply stating relations with others, possibly known others and family and such.
History: The background of your character. Generally telling what has all happened to the character up to the point of the story.
Appearance: The character's appearance. Pictures are also acceptable.
Persona: Your character's personality. Generally explaining how they are and such.
Class: Your character's class. A list of these are in the other topics in this board.
Level: Your character's Level. This starts at 0
EXP: Your character's EXP. This also starts at 0
Funds: Your character's Funds. This starts at 500
Stats:
(SP): Your character's SP. Once this runs out, you lose the battle or are rendered unable to contribute until revived if more than one character is involved in the conflict.
(PP): Your character's PP. Basically how much damage is added into your attacks.
(BP): Your character's BP. Basically how much damage is taken off of enemy attacks.
(HP): Your character's HP. Once filled completely, the character can unleash their Hissatsu attack. Fills up during each turn that passes by.
Attack Chains: Attacks can be linked on to one another, but only after they have leveled up. You begin with two attacks and one Hissatsu, each having three requirements. For each requirement fulfilled, you earn a new attack or Hissatsu. If the attack's or Hissatsu's description doesn't fit on to the previous one, they cannot be linked, but instead will become their own new attack for it to grow as well. When a new Hissatsu is learned, your HP increases by 10 Points, making it more difficult to unleash your most potent attack. The more common requirements for these to level up are One: A certain numbers of uses are met. Two: A certain number of opponents defeated or slain. And Three: Winning a set number of battles. Based on the requirements, the new attack learned might be stronger than usual. The base damage of these are up to you, and effects take off a fair amount of damage. Keep this in mind as you make attacks and be reasonable and original.
Age: Your Character's Age. Keep it within reasonable range.
Gender: Your Character's Gender. Male, Female, or It.
Race: Human, Lecross, or Rupture? Affects some classes your character can be.
Weapon: Your character's Weapon. You start with your own custom weapon. Rather weak within itself, it may or may not have an effect based on it's strength.
Relations: Optional. Simply stating relations with others, possibly known others and family and such.
History: The background of your character. Generally telling what has all happened to the character up to the point of the story.
Appearance: The character's appearance. Pictures are also acceptable.
Persona: Your character's personality. Generally explaining how they are and such.
Class: Your character's class. A list of these are in the other topics in this board.
Level: Your character's Level. This starts at 0
EXP: Your character's EXP. This also starts at 0
Funds: Your character's Funds. This starts at 500
Stats:
(SP): Your character's SP. Once this runs out, you lose the battle or are rendered unable to contribute until revived if more than one character is involved in the conflict.
(PP): Your character's PP. Basically how much damage is added into your attacks.
(BP): Your character's BP. Basically how much damage is taken off of enemy attacks.
(HP): Your character's HP. Once filled completely, the character can unleash their Hissatsu attack. Fills up during each turn that passes by.
Attack Chains: Attacks can be linked on to one another, but only after they have leveled up. You begin with two attacks and one Hissatsu, each having three requirements. For each requirement fulfilled, you earn a new attack or Hissatsu. If the attack's or Hissatsu's description doesn't fit on to the previous one, they cannot be linked, but instead will become their own new attack for it to grow as well. When a new Hissatsu is learned, your HP increases by 10 Points, making it more difficult to unleash your most potent attack. The more common requirements for these to level up are One: A certain numbers of uses are met. Two: A certain number of opponents defeated or slain. And Three: Winning a set number of battles. Based on the requirements, the new attack learned might be stronger than usual. The base damage of these are up to you, and effects take off a fair amount of damage. Keep this in mind as you make attacks and be reasonable and original.